Dan Dare: Pilot of the Future - ZX Spectrum

Dan Dare: Pilot of the Future – ZX Spectrum – Let’s Play

Dan Dare: Pilot of the Future was released for the ZX Spectrum, Amstrad, and C64 in 1986 by Virgin Games. The C64 is very different to the Spectrum and Amstrad versions in that he doesn’t even have a gun in that version, and just punches the guards instead! This is a video of the ZX Spectrum version, which is what I played back in the late 1980s having bought the game on budget release (I think).

The plot is something along the lines of Dan’s arch nemesis, The Mekon, is flying a hollowed out asteroid the size of a small planet towards the Earth, and it’s up to Dan to get inside the asteroid and blow it up. To do this, Dan has to find 5 pieces of a bomb, with which he will eventually blow the asteroid to smithereens. These 5 pieces of bomb are hidden around the map in 5 different sectors. Once you have found one piece, and planted it, “elsewhere a door slides open” which means that a previously locked sector is now available for Dan to explore.

You have ammo and energy, and if you run out of energy (being shot, being touched by some guards, or falling too far), you lose 10 minutes of the allotted 2 hours of game time, and are sent to the least secure prison in the universe (just run out of the door with your ammo refilled). The game ends when you either run out of time, or you successfully blow up the asteroid and save the Earth (guess how my play through ends!).

A great game, of which I have very fond memories of playing back in the 1980s. One of my favourite ever Spectrum games for sure.

The game was followed by two sequels, Dan Dare II: Mekon’s Revenge and Dan Dare III: The Escape.

Equipment Used:

  • ZX Spectrum 128k
  • Competition Pro Retro Joystick
  • DivMMC Future
  • OSSC

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