Frontier: Elite 2 - Amiga

Frontier: Elite 2 – Amiga – Let’s Play

This is an amazing game. It’s the follow up to the the ground breaking Elite, and I remember buying this in 1993 and it blowing my teenage mind! You can do pretty much whatever you want to do in this game: trade, smuggle, taxi, mine, join the military, become a pirate!

The number of galaxies, and planets is mind boggling, and I cannot recommend it enough!

Equipment:

  • Amiga A1200 (with extended memory and CF memory card HD)
  • OSSC
Holiday Lemmings 1993

Holiday Lemmings 1993 – Amiga – Let’s Play

This is Holiday Lemmings 1993 on the Amiga. It’s 32 levels of Lemmings all with a Christmas theme with Christmas music. Usual Lemmings stuff – good fun!

Equipment:

  • Amiga A1200 (with extended memory and CF memory card HD)
  • OSSC
Sensible World of Moon Soccer

Sensible World of Moon Soccer – Amiga Action Coverdisk

Sensible World of Moon Soccer was a demo for SWOS released on Amiga Action. It is basically a fully fledged demo of SWOS but restricted to two made up leagues (Moon League, and Moon Premier). I’m not sure if you could play multiple seasons or not, but the game had all the other SWOS features like transfers, and tactics, so I imagine that you could. Seems an amazing cover disk to have! I would have got hours and hours out of this if I didn’t have the full game already.

The game is set on the moon so there are craters all over the pitch which deviate the ball (but I only noticed this once when playing), and also slightly different ball physics (not too different though) which seemed to make it easier to score.

Equipment:

  • Amiga A1200 (with extended memory and CF memory card HD)
  • OSSC
Sensible Soccer 92/93 Meets Bulldog Blighty

Sensible Soccer 92/93 Meets Bulldog Blighty – Amiga Power Cover Disk

This is off the Amiga Power January 1993 cover disk – Sensible Soccer 92/93 Meets Bulldog Blighty.

It’s three different versions of Sensible Soccer:

  • 1944 Winston’s Wingless Wonders
    This is a Cannon Fodder mash up game between the Allies and the Nazis, and the ball is a hand grenade. This means that the bounce can be unpredictable which can cause confusion, but the real twist here is that after a minute or so, the grenade ‘ball’ will start to flash, and then blow up. Any players in the vicinity will be killed, and out for the rest of the game (and their life presumably).
  • 1966 Alf’s Amiga Powered Army
    This is in black and white and is a recreation of England vs West Germany in the 1966 World Cup Final at Wembley. Not sure if the Russian linesman is on duty to give England and Sir Geoff Hurst a hand again though.
  • 1993 Graham’s Giftless Grafters
    Graham Taylor’s England team who were a bit crap at the time this cover disk was released. Later on that year, England would get screwed by a dubious referee in a game against the Netherlands who didn’t send off Ronald Koeman for a professional foul on David Platt, and he went on to score a free kick. England then failed to qualify for the 1994 World Cup in USA. Not that I’m bitter or anything. We were really crap back then anyway!

All three games are timeless, and they end when either team scores a goal. You can play each game as a two player as well. Great fun!

Equipment:

  • Amiga A1200 (with extended memory and CF memory card HD)
  • OSSC
Lotus Turbo Esprit Challenge

Lotus Turbo Esprit Challenge – Amiga – Let’s Play

Lotus Esprit Turbo Challenge was developed by Magnetic Fields and released by Gremlin Graphics in 1990 for many 8-bit and 16-bit computers, but most notably for the Amiga and Atari ST.

I remember being wowed by the graphics of this game when reading Amiga magazines like Zero and Amiga Power back in the day, and not being disappointed when I finally got my hands on the full game. The graphics are just as good in real life as they are in screenshots, and they shift nicely giving a real sense of speed which was lacking in many other racing games of the era.

Equipment:

  • Amiga A1200 (with extended memory and memory card HD)
  • OSSC
Stunt Car Racer

Stunt Car Racer (1989) – Amiga – Geoff Crammond

Stunt Car Racer is a 1989 racing game developed by the legendary Geoff Crammond. It was ported to many 8-bit and 16-bit computers at the time, and was very well reviewed, and sold very well.

I had this on the Amiga back in the early 90s when I moved from my ZX Spectrum +2 to an Amiga A500 – and I have many fond memories of driving around like a lunatic. The graphics are simple but effective, and this helps keep the speed and frame-rate up which is very important in a game like this. It’s still very playable today, and has held up really well considering it is now 30 years old!

Equipment:

  • Amiga A1200 (with extended memory and memory card HD)
  • OSSC
Speedball 2: Brutal Deluxe

Speedball 2: Brutal Deluxe – Amiga – Let’s Play

Speedball 2: Brutal Deluxe is a 1990 Bitmap Brothers video game that came out on the Atari ST (although I first came across it on the Amiga), and then was ported to many other systems. It was one of my favourite games back in the 1990s, and is still very playable today.

You take a team of no-hopers in the brutal, futuristic sport of Speedball where there are basically no rules, and you want to get the metal ball into your opponent’s goal more than they get it in yours! You can train your team up to become better, or you can earn money and then spend it in the transfer market to buy in some better players. You start off in the 2nd division, and try and get promotion to the 1st where the teams are better, but the rewards are bigger.

Equipment:

  • Amiga A1200 (with extended memory and memory card HD)
  • OSSC
Doom - Atari Jaguar

Doom – Atari Jaguar – Let’s Play

Doom was published on the Atari Jaguar in 1994, and seems a pretty decent port to me, but is massively hampered by being the only console port that doesn’t have any music, and therefore it loses a hell of a lot of the atmosphere in the game. It’s just silent as you run around the maps hunting down enemies – just the occasional enemy noise, and obviously explosions and gunfire.

The weird Jaguar keypad thing on the MASSIVE controller comes in useful on this port though as it gives you direct access to all the weapons and the map without having to cycle through the options like you do on the other console ports.

It’s still Doom though so it’s a lot of fun, and I’m pretty gutted that I missed out on the whole Doom phenomenon as a kid due to owning an Amiga when it all blew up, and by the time I made it to the PC, Doom was a few years old, and games like Duke Nukem 3D were the ones to buy. I feel like I missed out on a bit of history!

Equipment:

  • Atari Jaguar
  • OSSC
Michael Jackson's Moonwalker - Sega Mega Drive / Genesis - Completed

Michael Jackson’s Moonwalker – Sega Mega Drive / Genesis – Completed

This is a full play-through (ahem, on easy) of Michael Jackson’s Moonwalker on the Sega Mega Drive / Genesis. This is a great game where you have to jump around on platforms, searching for the missing kids, which Michael (ironically) has to rescue, and then you end up fighting “Mr Big” in a fricking spaceship.

Great graphics, and a great soundtrack. Play it!

Equipment:

  • Mega Everdrive X7 cartridge in a modded Euro Megadrive One
  • OSSC
  • 8BitDo M30 gamepad